Wednesday 9 November 2011

Assessment 3 Video

Story Board



Narrative


The particle represents an architect or designer where he/she has the power to create and express their imagination, the architectural machine is the technology more specifically a virtual environment. In the virtual environment the designer/ architect is able to create multiple iterations of a design and implement them into the virtual environment to see whether the design is suitable for the location or if it is aesthetically pleasing.
The video starts in a room where it shows a computer screen viewing a video on YouTube, the video on YouTube shows a clip of New York City. As the video is played the camera then zooms into the screen travelling through a series of codes signifying that the viewer is now travelling from the real world to a virtual environment. After travelling through the series of codes the viewer is then positioned in a virtual environment of New York City, after travelling through the virtual city the viewer gets a glimpse of a building where a particle is formed from the side of it. This particle represents the architect in the real world, being able to create buildings and implementing them in the virtual environment. The particle travels through the city implementing designs throughout the virtual environment, there are scenes where there are flaws in the virtual environment and the scenes flash to a sort of wire frame effect. The particle travels throughout the city until it gets to a suburban street with a vacant plot of land, it is then where the particle creates multiple designs until it decides on a basic form of a house, this is when the camera zooms into one of the windows and leads to a computer/ study room which has a similar layout to the room from the beginning scene. This is where the video ends showing the same scene from which it began.      

Wednesday 5 October 2011

Narrative


The Narrative
The story starts at a screen of a computer; the computer is on YouTube and is buffering a video of New York City. As the video is about to start the camera zooms into the computer screen and travels through a tunnel of code and when it reaches the end of the tunnel the viewer sees the video footage of New York City. The footage may look real but it is just a virtual environment that mimics the real New York City, as the footage continues it will reach a scene where a car will drive past the screen from right to left and the camera will slowly zoom into the driver window and get a close up of the drivers head. A sudden flash and camera shake will happen and the drivers head will be replaced with a virtual head and will slowly6 fade back to its original form. The camera will then show more scenes of New York City and within each scene there will be real footage objects being replaced with virtual objects until finally the camera focuses on a building where the scene will freeze and a virtual spider will crawl down the face of the building, this spider is a character that represents architectural machine. The virtual spider is seen traveling through the city blending in with the background, until it reaches a void space high up between two buildings, the camera then slowly zooms out and the spider transforms into a piece of architecture that blends into the scene adapting to its environment, it transforms into many forms trying to adapt to the two buildings but eventually fails and drops down to the city streets. As it lands onto the street the transformed object again transforms into a sphere rolling along the street, traveling through the city till it finds another space. The sphere then finds vacant land between two buildings and slowly morphs into a cube, the cube then multiplies and positions itself till it forms the shape of a house. The house then finalizes its form and the camera slowly zooms into the window and as you see what is inside the window the camera focuses on the computer which is the same computer as the opening scene ending the story with the way it was begun.

Sketchy Storyboard



Cool Videos

Sunday 25 September 2011

Article review

The Importance of Virtual Environments in the Design of Electronic Games and Their Relevance to Architecture.
Ahmad Rafi Mohamed Eshaq, Peter Karboulonis.

The journal outlines how virtual environments that has been pioneered and developed by the gaming industry is able to enhance the design process of in architecture. The journal compares designing a game to designing a building and states that the process of designing a game is not that different to the process of designing a building.
There are 4 stages to designing a game:
- Pre -Planning.
- Detailed Planning.
- Project Implementation.
- Project Close - Down.
These stages are similar to those in architecture, the brief which is similar to the pre planning, the design concept phase is similar to the detail planning, the construction phase is the same as the project implementation.

The journal states that using virtual environments in architecture enhances better decision making, improve communication and collaboration, error reduction, spatial awareness, interactive design and real time visualization. In the creative and dynamic process of architecture design deals with conceptualization, visualization and expression of alternative ideas through 2D and 3D models and that virtual reality allows designers or architects to create richer content, get a sense of awareness and appreciation to scale and proportion.

Architectural design has become more dynamic and complex, it requires more interactivity to address a new form of story telling. Virtual Environments can offer new values in prototyping design concepts and creates a new ability to create variable visualizing alternatives during the production stage and also reduces the abstraction between the virtual world and the real world.

Thursday 22 September 2011

150 word concept.

The concept of the final video will incorporate 3d content and the physical built environment, showing that technology is now a necessity in architecture. Buildings are now being designed using CAD or Building Information Modeling software and are stored and designed in digital space. Incorporating 3d content in real life to show that virtual reality can almost mimic reality, the video will compile of 3d content replacing real content to identify that people are relying on technology for everyday use. People are creating alternate lives in virtual space so that they can experience life in virtual space. The same concept applies to architecture as well, using virtual reality to create a sense of creativity allowing architects enhance their sense of scale, proportion and enabling them to create richer content.

Saturday 3 September 2011

Refernces for Assessment 2

The song chosen was Constancy Part Three from http://incompetech.com/m/c/royalty-free/
The video used was Trongsund from http://www.archive.org/
The images used
- http://www.wheelerfolk.org/military/15old/indx.htm
- http://www.officialpsds.com/Crack-Ground-PSD60418.html
- http://oneslidephotography.com/beginners-guide-to-black-and-white-photography/

Architectural Machine 2


Thursday 18 August 2011

150 Word text for assessment 2 draft

The evolution of technology shows that as we progress and the technology advances we look past upon the past as redundant, we forget the aesthetics of past predecessors and create objects that are influenced by our experience and the environment around us but always refer to the past. Technology now has become so much a part of life that entertainment such as movies have all been digitally enhance with special effects to show the impossible event to be possible, past movies have been digitally enhanced to make this clearer and look better even photos in magazines have been digitally enhance to hide the flaws of the original. Even though technology has come so far and made the past redundant, the past aesthetics are not forgotten.

Peer Review Assessment 1

Jeffrey Wu Peer Review

Lewis Pang Peer Review

Wednesday 17 August 2011

15 Images

1 - Indian & Honda motorcycle

2 - Green Architecture

3 - Evolution of Mario

4 - Modern Architecture

5 - Gothic Architecture

6 - Architectural Photography

7 - HDR Image

8 - Evolution of a photographer

9 - Architectural Photograph

10 - Abstract image of semiconductor

11 - Dark Knight SFX

12 - HDRI

13 - Twinkle in her eye

14 - HD Photograph

15 - HDRI

References
1 - http://pictures.topspeed.com/IMG/crop/201001/indian-vs-honda---pr_460x0w.jpg [ Accessed 18/08/11 ]
2 - http://blog.civilengineergroup.com/wp-content/uploads/2010/06/Green-Architecture-and-Design.jpg
[Accessed 18/08/11]
3 - http://www.popmatters.com/images/blog_art/e/evolution_of_mario.jpg [ Accessed 18/08/11 ]
4 - http://oneslidephotography.com/wp-content/uploads/2011/03/Beginners-Guide-to-Architectural-Photography-Modern-Architecture.jpg[ Accessed 18/08/11 ]
5 - http://fotofacade.com/?p=913 [ Accessed 18/08/11 ]
6 - http://www.jeffwolfram.com/professional-Experience.html [ Accessed 18/08/11 ]
7 - http://www.highend3d.com/schools/academy-of-art-university [ Accessed 18/08/11 ]
8 - http://cravagolina.wordpress.com/2011/01/03/the-evolution/ [ Accessed 18/08/11 ]
9 - http://oneslidephotography.com/beginners-guide-to-black-and-white-photography/ [ Accessed 18/08/11 ]
10 - http://www.esphotographer.com/ [ Accessed 18/08/11 ]
11 - http://www.thevine.com.au/resources/imgthumb/dark-knight-header_190711023754.jpg [ Accessed 18/08/11 ]
12 - http://www.smashingmagazine.com/2008/03/10/35-fantastic-hdr-pictures/ [ Accessed 18/08/11 ]
13 - http://weheartit.com/entry/249615 [ Accessed 18/08/11 ]
14 - http://www.bigpicture.in/hdr-photography-by-andreas-reinhold/ [ Accessed 18/08/11 ]
15 - http://wlogger.com/project-zero-wallpapers/ [ Accessed 18/08/11 ]

Inspirational Video

 

http://www.youtube.com/watch?v=zA2Qp5DizpE [ Accessed 19/08/11]

Interpretation of Hypertextual Picturesque & Systemic Delay

Modernity has changed the process of design, directing fabrication towards a linear process where the material is reliant on a predetermined cause and effect (mold) removing creativity from the process. The electronic space allows more creativity by allowing a non linear process allowing for a state of open creativity making designs more abstract, experimental and dynamic but however abstract the idea is, it still must depend on a linear correspondence between concept, form and representation.
With the advancements of technology, design processes have become more direct, the aesthetics of the past that has once influenced design has been looked past upon. Instead of looking at the past as old, looking at it in a different way like how we look towards the future, we can construe the past as a picture composed of hundreds of tiny details and use these details to use something new. Take a path from past to future, there is no one set path and as we travel along this path we are bound to discover something new. Picturesque remains free and unattached disconnecting from specific objects/paths in order to return to ones self or move towards another object. So as we proceed down a path, every once in a while we must look towards the past and contemplate the riches and theories of what became of the century of progress.

Wednesday 10 August 2011

7 Animations

Nanotechnology 
 
Pyrotechnics

                                                                              Failure

                                                                            Creation

                                                                               Kinetic

                                                                            Optimise

                                                                            Matrix

15 Images

3D Graphic Technology

EOD Robot

Internet Map

Computer Processor

Terminator SFX

SFX

Robotic Dog

Robotic Augmentation

Video Technology

Fireworks

Columbia Space Shuttle Explosion

Making Sense of Technology

Astronaut

Tecnological Life

Matrix

References.
Matrix - http://www.macdesktops.net/data/522/51MatrixCode_by_KeR.jpg
Technological Life - http://konaravi.webs.com/technology-based-life1.jpg
Astronaut - http://www.enciclopedia.com.pt/images/technology-astronaut-in-space.jpg
Making Sense of Technology - http://www.kollewin.com/EX/09-15-03/making-sense-of-media-and-technology_id3403491_size485.jpg
Space Shuttle Explosion - http://media31.onsugar.com/files/2011/06/22/0/1772/17725713/3c/columbia-space-shuttle-explosion2.jpg
Fireworks - http://www.clickthecity.com/img2/articles/CTC-3135-image4.jpg
Video Technology - http://www.indiatalkies.com/images/video-technology32791y.jpg
Robotic Augmentation - http://imageshack.us/photo/my-images/529/raytheon.jpg/sr=1
Robotic Dog - http://walyou.com/img/robot-dog-hpi-robotics-2.jpg
SFX - http://www.syedrezaali.com/blog/wp-content/uploads/2008/12/p48.jpg
Terminator SFX - http://www.dumage.com/img/fun/best-movies-special-effects/best-movies-special-effects02.jpg
Computer Processor - http://pctechnologyeducation.net/images/computer_technology/computer_technology_250x251.jpg
Internet Map - http://atomictoasters.com/wp-content/uploads/2011/01/1.jpg
EOD Robot - http://www.armedforces-int.com/upload/image_files/suppliers/images/companies/958/eod-robots-2b.jpg
3D Graphic Technology - http://www.zastavki.com/pictures/1280x800/2008/3D-graphics_Technology_011263_.jpg 
[ All Accessed on 11th August 2011]

7 Words

Optimise
Kinetic
Creation
Failure
Nanotechnology
Pyrotechnics
Matrix

Wednesday 27 July 2011

Wk.1 - 15 Images relating to Transformation.

The transformation of life.

Old military equipment transformed into a product.

Sketch of transformation of Bumblebee

Coffee table transform into a bench

Umbrella changed into a bag

Product transforms into a poolside chair

Transformation of  Milwaukee arts museum

Changes to a violin.

Transformation of electricity via transformers.

Transformation from a shower to a bath.

Transformation to a toilet & basin

transformation of a cube into a chair.

Changes from a set of chairs to a table.

Using a skeleton transformed into a bicycle.

Changes from a sandals to a flipper.

References.
  1.  https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiIZz4CxGweuKoBt0bfe5KNXJ1k5yuChoweKfOacZp9IrGF5-iIP3EEnDkvWb8SyOil_UWDLE6_WYyrtWPaCCJC_20Dex4qWJIi6rrzo9FfKgXQElIrmh-LLBleS7ZsqPDU2pPRMAkzbuo/s1600-r/emergence2%5B1%5D.jpg
  2.  http://www.instablogsimages.com/images/2010/09/06/recycled-military-gear-transformed-into-gnomes-and-pink-flamingos_bAJsc_11446.jpg
  3.  http://adlankhalidi.com/wp-content/gallery/blog-pix-09-02/bumblebee-sketch-transform.jpg
  4.  http://inhabitat.com/tagei-convertible-furniture-by-akemi-tanaka/wp-content/blogs.dir/1/files/akemitangei.jpg
  5.  http://www.bspcn.com/2008/02/05/9-simple-bizarre-design-marvels/
  6.   http://www.homedecoroptions.com/wp-content/uploads/2009/07/innovative-furniture01.jpg
  7.  https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhUF1rQxGKfDZBfGjp3Sf4hS8EjenxG2nkbLEqpIU2QEKxAqTMTWdt8B_gb6dEVsX6VAhACgWeiqGWIBTHor0cqqYIvRVPudiLMTLUo75_sAgFeuWMsU23IS68HcqgFvJx3V5HxMNDISZE/s1600/MilwaukeeArtMuseum-01-1.jpg
  8.  http://upload.wikimedia.org/wikipedia/commons/4/44/Transformation.JPG
  9.  http://best-b2b.com/userimg/545/548-2/transformation-plug-154.jpg
  10.  http://weburbanist.com/2009/12/21/12-dynamic-bathroom-bedroom-design-decor-ideas/?ref=search
  11. http://weburbanist.com/2009/12/21/12-dynamic-bathroom-bedroom-design-decor-ideas/?ref=search
  12. http://cubeme.com/blog/wp-content/uploads/2010/04/Living_Chair_Jack_Arthur_Bodolec03.jpg
  13. http://i.treehugger.com/images/2007/10/24/joel-hesselgren-table-chair-combo.jpg
  14. http://walyou.com/wp-content/uploads/2010/06/Terminator-Skeleton-Bicycle.jpg
  15. http://farm5.static.flickr.com/4058/4463519661_7982af4492.jpg
All accessed on 28/07/2011